Following the Reckoning DLC, this round of balance changes was bound to be a doozy. With the exception of the nerf to EDI units, some love for the new kits and weapons, including a ton of love for the Talon Merc. N7 weapons are now available as URs as well!
Forum post on the BioWare Social Network can be found HERE
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March 12, 2013
Commendation Pack Weapons
- The following weapons have been added to the ultra rare pool of cards
- N7 Valkyrie Assault Rifle
- N7 Eagle Pistol
- N7 Crusader Shotgun
- N7 Hurricane SMG**
- N7 Valiant Sniper Rifle
**Note: Alliance Quartermasters have earmarked N7 Hurricane SMG requisitions for Commander ThPrime. All other commanders should complete form AQM-OMG-LOL rev.1 to backorder this weapon.
Spectre Mastery
- Fixed an issue where medals earned could become stuck on completion
Squad Elite
- Added a new challenge to complete 25 matches on ‘unknown enemy’
- Added a new challenge to complete 25 matches on ‘unknown map’
Talon Omni-Bow Mechanics
- Base number of arrows fired increased from 3 to 5
- Omni-Bow max charge length decreased from 3 seconds to 0.35 seconds, so holding the heavy melee
button will cause the attack to release almost instantly
Elite Mercenary Passive Power
- Base charge regeneration cooldown decreased from 90 to 60 seconds
- Evolution 5 charge regeneration bonus increased from 50% to 100%
Omni-Bow Mastery Passive Power
- Base Omni-Bow damage bonus increased from 10% to 15%
- Rank 3 Omni-Bow damage bonus increased from 20% to 25%
- Evolution 1 Omni-Bow damage bonus increased from 30% to 35%
- Evolution 3 Omni-Bow killing spree damage bonus decreased from 50% to 25% but duration increased
from 8 seconds to 30 seconds
- Evolution 5 Omni-Bow damage bonus increased from 40% to 50%
Concussive Arrows Power
- Base number of arrows fired increased from 4 to 5 when you have this power active
Armor-Piercing Arrows Power
- Number of charges loaded per grenade increased from 2 to 3, so for each grenade used
you can fire 3 charges of Armor-Piercing arrows before going back to normal arrows
- Base damage reduced from 100 to 75
- Base number of arrows fired increased from 4 to 5 when you have this power active
Ancient Warrior Passive Power (Collector)
- Base Ascension Stance duration increased from 30 to 45 seconds
- Base Ascension Stance damage taken penalty reduced from 20% to 15%
- Evolution 5 Ascension Stance damage taken penalty reduced from 20% to 10%
Repair Matrix Power
- Base duration decreased from 15 to 8 seconds
- Base number of shields restored per second reduced from 150 to 75
- Evolution 1 damage reduction bonus decreased from 10% to 5%
- Evolution 6 damage reduction bonus decreased from 15% to 10%
Alliance Infiltration Unit
- Base melee damage reduced from 400 to 350
- Base heavy melee damage reduced from 750 to 650
Biotic Focus Power
- Evolution 6 damage reduction bonus increased from 15% to 20%
- Evolution 6 melee damage bonus increased from 20% to 30%
Poison Strike Power
- Base poison damage per second increased from 60 to 75
Adas Anti-Synthetic Assault Rifle
- Base damage increased from [161.9-202.4] to [178.1-222.6]
Geth Spitfire Assault Rifle
- Base damage increased from [56.5-70.6] to [62.2-77.8]
Venom Shotgun
- Damage multiplier when fully charged increased from 10% to 25%
Blood Pack Punisher SMG
- Base damage increased from [38.2-47.75] to [40.1-50.1]
Hex Shield Power
- Fixed a bug where enemy Geth Prime siege pulse projectiles could pass through the shield[/i]