Mass Effect News!

You know my next time through I may just have to try and be something other than a fighter. I like to blow shit up, but I think it is time to change it up.

I typically like to play paladin/tank fighter/warrior classes in RPGs (a la Dragon Age), so I was stubborn and hesitant about adept. However, I underestimated ME2’s FPS/TPS-ness, so it works in this game. I might try Engineer for Fire Ball…I mean Incinerate and Cryo Blast depending upon how adept ends up.

Argh. I want one of these…

http://biowarestore.com/mass-effect/mass-effect-apparel/n7-armour-stripe-hoody

Do want. Do do want

Edit: Bought it.

$58!!?

Too steep.

OK, Im picking one of those up later today.

I ordered mine a while back and it was shipped last week so I’m just waiting for it to arrive along with my N7 hat, the shirt arrived the Saturday before last. Can’t wait for my hoody to come in because I’m gonna be wearing that thing all the time.

I have a half birthday coming up if anyone wants to order me something from the Bioware clothing store. d:

Patch announced, with patch notes

v1.01 patch: http://social.bioware.com/page/me2-patches

* Fixed video hitching and crashes related to single core machines.
* Single core users may experience short periods of black screen that may last up a few seconds between level loads, cinematic transitions or movies.
* In rare cases, some single core users may notice dialog lines in certain conversations may be delayed up to a few seconds.
* Fixed an issue where it appears ammunition can be picked up, but can't.
* Fixed an issue where all Codex entries were marked as 'viewed', even if the player chose not to view them.
* Fixed an issue where weapon icons are re-organized after downloadable content is used.
* Fixed an issue where pressing F9 after the mission completion screen reset Shepard to Level 1.
* Fixed an issue where remapping the right mouse button blocks camera control in the command HUD.
* Fixed an issue where remapping the 'use' command affects the decryption minigame.
* Fixed an issue where users were not prompted to restart when logging in to a different EA Online account.
* Fixed an issue where movies do not play in DLC.
* It is recommended that players reset their keyboard mapping to default values to ensure proper vehicle control.
* Added useful messaging during the ME1 save game import.
* Weapon icon for henchmen never changes from Collector Assault Rifle.
* Czech language - Issues with Czech localization (subtitles) were amended, all text was corrected and improved.
* Fixed an issue where the Mass Effect 2 launcher was being associated with files that have no extension.
* Fixed an issue where uninstalling the game under Windows Vista or Windows 7 might uninstall Mass Effect 1.

They didn’t fix Ish’s mission completion glitch? That’s the only problem I’ve had/noticed.

That and some long load times I guess.

Encountered a bug already. The game got stuck at the end of Thane’s conversation when he discussed the Compact and when he started training/killing.

Now, the site is returning:
“Fatal error: Call to a member function display() on a non-object in /opt/www/social.bioware.com/webroot/include/class_database.php on line 1071”

On several pages.

Just got my N7 hoodie, it’s doooooooooooooooooooope

Pictures or it didn’t happen. d:

I’d have to put on pants to take pics waaaaaaaaaaaay too much effort

Err… Waist up then…

BOOM also my beard is looking intense right now, I don’t even need a helmet to survive the coldness of space

Damn, I don’t even play ME and I want that hoodie.

nice!

I had an N7 shirt from when the first ME came out but it got ruined in the washer :frowning:

Mass Effect 2 hovertank DLC deploying late March
http://www.gamespot.com/news/6252514.html

Hammerhead vehicle and five new missions coming to BioWare’s sci-fi RPG next month; free for Cerberus Network members.

Mass Effect 2’s critical success has thus far turned into commercial success as well. According to EA, the game’s initial shipment figures on the Xbox 360 and PC hit 2 million.

One way EA has been fueling those sales is by offering free add-on content to those who purchase new copies of the game through the Cerberus Network. Having released the first batch of extra content as a day-one download, BioWare said this week that the next add-on pack, titled Firewalker, will be available in late March. Those who picked up a used copy of Mass Effect 2 can access the new content by downloading the Cerberus Network for $15.

Info for the extra 7-11 ME:2 content in case people haven’t listened to #207.