Mass Effect 2 Spoilers Thread

I have to say, almost everything about the game is amazing. Finished my male Paragon Shep soldier, which I imported from an ME1 level 60, and saved everyone.
Now am working on my female renegade vanguard on insane :slight_smile: Have to say am finding insane pretty tough but doable (even if I have to reload a fair bit)

Things I found frustrating -
The squad AI. Why oh why isn’t it better (seems even worse than the AI in the first if that was possible). Especially on insane having my squad randomly standup and soak rockets until they’re medi-gel bait is getting real old.

Linear missions. I wish each level had a bit more of a sandbox feel to them. I understand why they’re linear, and after a few they really didn’t detract from the game, i just prefer a map and it feeling more like a sandbox, rather than on rails.

The plot did feel a bit “middle of trilogy” but that’s no bad thing, as it sets us up nicely for ME3 I’m really hoping that we get to collect together a large fleet comprising Geth, Rachni, Alliance etc. for the finale. It’s pretty much hinted, but still I want it to be so, can’t wait for the huge battle we’ll hopefully be getting…

Oh and I really want a real Hanar spectre :smiley:

Squad AI is infinitely better in this game, not perfect but certainly better. Or am I the only one who remembers their squadmates shooting at walls for entire fights, getting stuck on obstacles and generally not doing anything worthwhile? They do tend to like getting hit in the chest with rockets tho, and I notice Garrus in particular likes to run around the battlefield getting himself shot despite me telling him repeatedly where to stand. Im expecting ME3’s squad AI to be pretty darn good, hope they dont let me down.

I liked that there was a bit more variety in the missions you do (not a whole lot but some), and Im glad I no longer have to land on planets. One thing I dont miss from ME1 is fighting in the same damn base over and over again.

What is this Blasto business? Do I have to do something in ME1 to hear/see this in the sequel? Ive seen it mentioned but never seen it in game.

Blasto you hear about on uh Illium? or Citadel if you listen. It’s like a news broadcast

Blasto was created by Patrick Weekes from Bioware in a post on the official forum some time before ME2.
Fans really liked it, and so it was added as a side-reference on Illium. You hear an advert for a Blasto movie, and they’ve got him speaking some Hanar-ised quotes from movies like Dirty Harry (I have one transcribed in my sig)

I just want to have the Volus Biotic God! on my team in ME3

//youtu.be/pIlkemRapDM

I laugh everytime I encourage him to ‘charge!’ on my renegade run thrus. Although it would have been funnier if he had hurt himself instead of getting knocked out by the Asari merc.

Ok, I’m done. Wow, just wow. Beautiful game. Played my standard paragon Soldier. Hooked up with Miranda, because…damn. I lost Grunt to the swarm but that is because I chose Miranda to be my biotic (damn you lust!), will go back to a save to correct that stupidity. Everyone was loyal and I had pretty much gotten every extra I could.

Three questions:

  1. I read the entire thread from the beginning and didn’t see anyone talk about the different options you have with the Illusive man at the end. Is it possible to not blow up the collector ship? It didn’t feel right to sacrifice it in my gut knowing it could be useful to humanity. My character would blow it up, but I wouldn’t.

  2. Where did I miss Ashley? I can’t believe I didn’t see her.

  3. If you decide to continue, does that mean you don’t get a bonus when you play again? I feel like I made a mistake of not restarting with all my gear and extra cash. I thought there were going to be more missions if I continued, but it looks a little barren.

Thanks all! Great thread. Glad I waited to read until after I finished. Sorry I am late to the par-tay!

First of all…woooot!
I for one prefer to think with my “Kirk brain” but since this is a computer game you got to know it wants you to use your “Spock brain”. I just knew I couldn’t choose her when she said “In theory, any Biotic can do it”. In theory I should be dancing in Afterlife, not saving the galaxy.

In my Renegade play thru I chose to save it. There is a blue shockwave rather then the destruction of the base. IM is happy, each character has reactions depending on their personality. Samara says she will be forced to kill you in if you two cross paths after it’s all over. Either way you basically tell IM that you are in charge now.

If you saw Kaiden on Horizon then she died in ME1 when you chose Kaiden over her. You chose, poorly. :wink: If you did see her on Horizon, it was Kaiden who died.

If you explored every system 100% then that is it. There will be DLC that you may want to keep that character for. They have designed ME2 to be easy to make DLC for. They have said there will be much more then in ME1 and I am hoping enough to fill in the last few levels to 30. There is also room for another character on the screen so that would be sweet also. I haven’t done it but you should still be able to play that character again if you want to. You would just do it the same way as you would loading one from ME1, in theory. :rolleyes:

Cerberus arc projector DLC: Mass Effect 2 meets Red Faction Guerilla. :stuck_out_tongue:

For those not currently playing, the Hammerhead DLC arrives in less than two weeks. Five new missions with the shiny hovery replacement for the Mako.

You can start a new game whenever you want with any of your existing characters. Any bonuses earned by a character become permanent for that profile.

I had no idea Shepard could equip Legion’s M-98 Widow sniper rifle. All together now, this is not mentioned in the Prima guide. The Widow is not as overpowered as you might expect. But why look an 85lb, longer than a broomstick gift gun in the barrel. Great fun lugging around Legion’s little cannon.

One of the goodies that await second playthroughs. Big Monsters, Big Prizes, I Love it!

That’s insane in a nutshell. Medi-gel and rockets. I haven’t had time to finish an insane playthrough for just that reason. Progress is slow when you are always going back to repeat missions just to use less medi-gel.

Gamma pulse kills all the collectors on the ship. Very cool idea, TIM should have equipped the normandy with some type of gamma weapon, would have made things easier.

Kasumi(?), the thief. Wonder how long it will take them to release the DLC for her.

Most of the time I dont even bother to resurrect them. I consider that punishment for getting themselves killed/knocked out.

Ok, replayed the ending and saved everyone. Yeah baby. I almost started playing again but stopped myself and ordered Mass Effect so I can play one long storyline (I bought Mass Effect for the PC back when).

ME2 question: Did I read correctly that the Collector gun gets no bonuses? I picked up the Collector assault rifle and it kicked butt…but I don’t think it gets any bonuses. Thoughts?

If you mean that you took an assault rifle from the collector ship floor then no, you wont get any extra bonus than having a new “type” of weapon.

The only collector gun you can have would be the “heavy weapon collector gun”.

The rifle kick butt tough

Just finished my first playthrough and will now be going back through this thread to read everyone else’s thoughts. I waited unitil the game was $20 new and then had my wife get it (and Assassin’s Creed II) for Christmas. Got it the day after thanksgiving and poured 40 hours into it. Already raring to go again. Did not get any of the “mission” DLC, but I did get the Incisor, especialy after I passed on th super-scope sniper rifle (not my brightest moment - will get it when I get my Infiltrator Insanity run).

Anyhoo, I played mostly Paragon Infiltrator (wound up 100/20 Paragon to Renegade), an import of my first-run character (who was only level 44 or so coming in), the only conscious decision I made that was NOT Paragon was making sure I completed Zaeed’s loyalty mission. I hated letting the plant blow, but the mission was ultimately bigger than that. I felt like I made good decisions about how to proceed at the end (Garrus led fire team 1, Tali in the vents, Jack holding up the biotic sphere, Mordin leading the second fire team, Jacob goes back with the crew), but Mordin bit it. Now I see he is “most squishy.” I suppose I’ll just have to save him the next time around. Or let my wife do it on her playthrough.

I was furious trying to figure out what happened and when I looked online I find out that Mordin almost always dies unless you send him back with the survivors or take him with you. I love this game, easily one of the best I’ve ever played, but that’s a huge flaw. When I painstakingly do EVERYTHING I can to ugprade the Normandy (I got every upgrade except heavy pistol, which I could not find to save my life), I expect to be rewarded. I made Mordin the leader because he’s ex-Salarian Special Forces. And as an Infiltrator, I didn’t want to take him with me. I took Tali to the end because I felt very loyal to her (though more like a sister and less like a MIRANDA IYKWIM), but she was more of a liability at the end of the game than an asset. At least Miranda was chucking some Collectors around.

What a fantastic game. So much to talk about. Digging into the Hive Mind’s discussion now. Will boot up my Renegade Soldier (level 51) later. I think I saved my post-game over my last manual save so I can’t just re-load the last run, but I figure it’s no big deal. Much like ME1, I anticipate I’ll be replaying this game with some regularity (I apparently replay ME every fall without fail, or so my game saves tell me).

What a briliant game. I have less time for games these days, but man, BioWare just makes games that I can’t pass up. What an amazing studio.

And Daisuke, your eally made me think about how I play BioWare gamse. I usually do a light-side run of their games, then a dark-side, then something kind of in the middle. I rarely consider doing it MY way, though I would undoubtedly be something of a Paragon anyways. Still, in my run, there were times when I desperately wanted to pull the right trigger to make a Renegade decision, but I didn’t because I was trying to be ultra-Paragon.

Now I had a great time and I don’t regret my actions, but I wonder if I should start aMass Effect 1 and 2 run just being myself completely. Instead of just playing a character, play myself, top to bottom. Not just big decisios but little ones, including things like class and honest conversations.

I think I might do that even before my dark ME2 run. To try to be myself more than an archetype. I admit you’ve inspired me to try something in a game that I’ve never tried before.

With all the DA2 hype going around, decided to post this video of the climax of ME2. This guy is playing through the game without spoilers. His comments are priceless sometimes. Remember this moment?

//youtu.be/XyZ76q8n_NY

http://www.youtube.com/watch?v=XyZ76q8n_NY&hd=1

You know, I wouldn’t think watching someone else playing a game would be fun, but it’s drawing me in. I get a bit annoyed when he doesn’t get things I would (like killing the guy to keep him from repairing the gunship in Garus’ mission.

I don’t own a console, as in I only play games available on the PC. So, I watch game footage of console games a lot. Especially RPGs like Final Fantasy. Some people don’t like it, some do.

The thing that annoyed me was his Shepard looked different from mine. d:

Watching that series made me decide to play again without doing a new ME1 playthrough first. I picked Adept, but I’m not all that happy with it. Maybe the powers become better once I get to a higher level, but they all seem pretty meh now (especially Singularity).

I’ve only recruited Kasumi, Jack, and Grunt so far, but if I’m still as unenthused by the end of the planet you get after recruiting all of the first wave, I’ll probably switch over to a new game as a Soldier.

I think I prefer the Adept class in ME1. They had a wider variety of powers and with the different cooldown system you could disable hoards of badguys at once. I don’t think Singularity works as well in ME2 either. In ME1 a fully upgraded singularity would effect quite a large area and number of people, while in ME2 it a lot narrower and maybe only affects one or two people. In ME2 as an Adept I pretty much only used Warp, as there didn’t really seem any advantage to varying your power choice.

Once you get a reasonbly good SMG it’s lot more fun playing as an Adept or Engineer. I think my favourite is the Locust that you get with the Kasumi DLC.

This isn’t the one last bridging DLC Bioware promised before ME3, but they’re coming out with a new appearance pack.

Grunt and Tali are nice but who would want to put Miranda in anything but a catsuit. I understand the whole armor thing but… Catsuit!