I’ve played with the ship in-game. But first, a little background. The design submission was more radical than what the final ship turned out to be. You could fly a couple runabouts between the saucer and pylons in the original.
This version is a more incremental merging of the sovereign (Ent-E and intrepid (Voyager) designs. The saucer seems very Voyager-like to me.
As for playing the ship, I have mixed feelings. It’s turning radius is just awful, an turning radius is a big part of what makes ships fun. It has a huge crew (1000), and has incredible survivability. The shield modifier on this ship guarantees a tank role in any fight. The Universal bridge officer slots bode well for making it a science-heavy ship as well.
Where it fails is as a DPS ship. The turning radius guarantees you’ll have trouble keeping your torpedo firing arcs on target. This ship will definitely have less attack power then any tier-appropriate escort in the game. It will probably have less combat power than the Excelsior Refit so many of us Cruiser captains fly.
The +1 (pay) version hasn’t been released yet. There’s some speculation that that version will have saucer separation, and thus good turning. It may also have an ensign-level universal bridge officer slot, based on the layouts that were on the test server. That may be wishful thinking on my part, though.