Orbital question

I am working on some of the concepts for a CG space animation and plan to have an orbital scene. I can only think of craft moving left to right on the screen, so the craft is going in a counterclockwise direction. Is this because of the right hand rule of physics, or are there examples of other orbital flight patterns. Any help would be a appreciated.

It doesn’t matter whether it’s clockwise or not. After all, what happens if you’re looking from the other side of the planet? :slight_smile:

If you’re going for realism, bear in mind that the relative size of a ship to the earth is microscopic, otherwise you can pretty much do what you like.

Incidentally, there are lots of different orbits. For example, some earth-scanning satellites have a zigzag pattern in order to cover the whole surface.