OK, I think I’ve waited a polite amount of time to create a Reach thread.
Soooooo… whaddayathink?
The missions are REALLY well-thought and the encounter areas are something Bungie obviously devoted MANY hours of test time to. The layout of cover provides MANY choices for approach without making it too easy. I think it would be too easy if Bungie hadn’t modified the Elite’s speed and behavior though, they are bloodthirsty, murderous, and well-equipped assassins now.
I’m impressed with all the new weapons, especially the needle rifle. I think, for once, they didn’t nerf anything AT ALL. In my humble opinion the magnum is finally right and the assault rifle is actually useful now.
I was concerned about the integration of the armor abilities, as were many others, but having been through the entire game I have to say they fit seamlessly with the game play. Love the jet pack but I tend to favor the hologram when available.
Wow, talk about feeling powerful, there’s nothing better than assaulting along side a whole squad of Spartans! Too bad this is the first and last time it will happen…
It’s nice to see the U-shaped Covenant drop ship make a return, but I have to say I HATE the concussion bombs added to both versions of the drop ships. They are deadly and make it very hard to find safe cover. I like the way they changed the trajectory of the Wraith’s energy bombs. You may think it’s going over your head and exploding harmlessly behind you… think again… :eek:
I think Bungie did a GREAT job with the space-fighter missions, especially since (to my knowledge) they had no experience with that kind of thing until Reach. I’ve gone back and played that mission three times in fact. It would be nice to see some kind of downloadable expansion pack for that but I doubt it will happen.
Firefight is even more ossim now, especially with all the customizations made available. My favorite right now is Gruntpocalypse. I enable the Grunt Birthday Party skull and use it for weapons practice, and I need a lot of practice.
I’m sad to see that the Halo will not be continued by Bungie from this point on. I’m not familiar with 343 Studios but they have some MONSTER shoes to fill. I don’t know what I will do if the live action trailers are discontinued, I can never get enough of them. If you have not seen them go to youtube and look for the Halo3 live action trailers and then follow it to the ODST and Reach productions. They are amazing and, in some cases, heart wrenching.
I don’t have much to say about the story because there isn’t much of one, and I’m kind of let down. I think my explectations may be too high, we followed John in three games so there was plenty of time to develop his character and all the supporting players. Kinda hard to follow that I suppose. Although… I didn’t feel let down at all by the story in ODST. It seems, in Reach, that the story took a backseat to creating an awesome gaming experience, in which they succeeded. I’m curious if anyone else noticed this as well.
Remember Reach!